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Elden Ring Xbox One X Performance

Don't purchase Elden Ring on Xbox One

Elden Ring on Xbox One
(Image credit: Future)

Xbox I users may want to think twice earlier ownership Elden Band on their aging panel, equally information technology's by far the worst version of the game.

Digital Foundry recently analyzed Elden Ring running on all four versions of final-gen hardware - Xbox I (or Xbox One S), Xbox One X, PS4, and PS4 Pro - and the verdict is that the base of operations Xbox I is "the worst of the four" to play FromSoftware'south open earth opus on, with issues compromising both visuals and operation.

This won't take come as much every bit a surprise for the select Xbox I users who were able to sample the game earlier during last year'south Closed Network Test, every bit operation remains largely the same.

When compared side by side with the Xbox One X and Xbox Serial X running the game in Quality Manner, the differences between visual quality and overall detail is stark. The Xbox Ane is like a PC on the lowest settings, paring back ecology shadows, grass density, and ambient occlusion. A lot of this is noticeable very early on in the game's starting area Limgrave, which is supposed to exist covered in grass, simply ends up feeling arid on Xbox One.

Tarnished

Elden Ring

(Paradigm credit: Bandai Namco Entertainment)

It gets worse, however. The video shows a later on section where y'all're confronting a horde of skeleton enemies, which due to limited shading and low-class shadows, makes the game await like a scene from  Jason and the Argonauts.

In terms of resolution, Xbox One typically renders the game at 900p, compared to the dynamic 1800p on Xbox One X, while the base PS4 can at least output at full HD 1080p resolution. The Xbox One version also targets 30fps, only Digital Foundry's analysis shows that it rarely manages to hit that target, often dipping into the low and mid-twenties when you lot become from small dungeons into the open world.

In-game animations are also heavily compromised in the Xbox One version of Elden Band. Enemies viewed from a distance are blithe at an extremely low frame rate. While this is not unheard of in other games, the depression frame charge per unit animations in Elden Ring on Xbox One take it to an extreme nosotros haven't seen earlier, and it's horribly jarring, to say the least.

The only test where the base Xbox One doesn't completely lag behind is in loading times, where information technology narrowly beats PS4 when loading dorsum to a nearby site of grace. That's still a loading time of around 29 seconds, though, far from platonic in a game where death comes easily. We should point out that Xbox I does again come last when testing fast-travel loading times, although only marginally worse than the PS4 Pro and Xbox One Ten.

Considering all the rave reviews that proclaim Elden Ring is a masterpiece (including our ain Elden Ring review), information technology'southward certainly non a game you desire to be spoiled by underperforming hardware. While yous shouldn't look something cleaved similar Cyberpunk 2077, Xbox One owners who want the best first-time experience in the Lands Betwixt should wait until they can upgrade to Xbox Series X/South or play the game on a different platform.

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Alan Wen is a freelance journalist writing about video games in the form of features, interview, previews, reviews and op-eds. His work has appeared in impress including Edge, Official Playstation Mag, GamesMaster, Games TM, Wireframe, Stuff, and online including Kotaku Uk, TechRadar, FANDOM, Rock Newspaper Shotgun, Digital Spy, The Guardian, and The Telegraph.

Source: https://www.techradar.com/news/dont-buy-elden-ring-on-xbox-one#:~:text=Digital%20Foundry%20recently%20analyzed%20Elden,compromising%20both%20visuals%20and%20performance.

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